I am allowed to start upping concept work for released content of our 80s movie surfing asymmetrical horror game Video Horror Society. I will do it bit by bit.
This was for the first map I worked on around 3 years ago, "Facility." I was asked to do something like a James bond esq evil corporation headquarters with a touch of the Andromeda Strain and Blade Runner. My team made the monster palm tree move and blink in the game, blursed.
Working under
Art Director: Emmanuel Soupidis
Lead Concept Artist: Todd Grenier
Check out our game here, the team put a lot of work into it and it gets better every day!