Structure callouts for the Ice Station map of Video Horror Society. The idea was to have one older building and a few newer prefab ones. As usual I had to use the existing and playtested blocked in level geometry to make sense of them as real buildings which can be a fun a challenge.
Art Director: Emmanuel Soupidis
Lead Concept Artist: Todd Grenier
This map was Inspired by The Thing. I watched a place further than the universe while working on this, was kinda fitting.
Check out our 80s movie surfing Asymmetrical horror game here!
https://www.vhsgame.com/