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NANOACTIVE Store Design

Concept Art for a store in the extended universe of my IP AENiGMA GAME.
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I am currently looking for new long term concept art gigs to start after in the new year, so if you know of anyone hiring, be sure to give me a heads up :).
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The store in the concept is one that sells products and gear related to sports played inside Reality Storms, storms that augment reality and hold different realities inside of them as if a natural form of video game. You can buy both under armor and skins that can be programmed to appear in the storm.

"We learned to surf the waves that destroyed us humans, and so to will we ride the storm."

I used Blender, Unreal 5, and Photoshop. I wanted to see if I could make a store have 2 distinct sections visible from the outside.


I used my knowledge of working with retail planograms to make an interesting twist on store layout.

I used my knowledge of working with retail planograms to make an interesting twist on store layout.

The focus here was making a few components that can work in multiple scenarios.

The focus here was making a few components that can work in multiple scenarios.